Hello, I’m

Hello, I’m

Hello, I’m

Product Designer

Interaction Designer

Interaction Designer

A passionate Product Designer & Interaction Designer, solving problems through design, Crafting delightful & meaningful experiences from the last 4 years.

A passionate Product Designer & Interaction Designer, solving problems through design, Crafting delightful & meaningful experiences from the last 4 years.

A passionate Product Designer & Interaction Designer, solving problems through design, Crafting delightful & meaningful experiences from the last 4 years.

My Expertise

My Expertise

These are the skills I Possess and use on a day-to-day basis

These are the skills I Possess and use on a day-to-day basis

Product Management

Product Management

Certified in Product Management & experience in scrum methodology.

Certified in Product Management & experience in scrum methodology.

Product Management

Certified in Product Management & experience in scrum methodology.

UX Research

UX Research

Conducted multiple User interviews and surveys to understand the pain points of user & Stakeholders.

Conducted multiple User interviews and surveys to understand the pain points of user & Stakeholders.

UX Research

Conducted multiple User interviews and surveys to understand the pain points of user & Stakeholders.

UX Audits

UX Audits

Expert in auditing any digital product in terms of phycology, usability and Jacob’s Neilson principles.

Expert in auditing any digital product in terms of phycology, usability and Jacob’s Neilson principles.

UX Audits

Expert in auditing any digital product in terms of phycology, usability and Jacob’s Neilson principles.

Problem Solving

Problem Solving

Being an engineer, I think both critically & creatively, providing innovative & unique solutions.

Being an engineer, I think both critically & creatively, providing innovative & unique solutions.

Problem Solving

Being an engineer, I think both critically & creatively, providing innovative & unique solutions.

Design Decisions

Design Decisions

Leveraging data insights to make informed decisions over User and Business needs.

Leveraging data insights to make informed decisions over User and Business needs.

Design Decisions

Leveraging data insights to make informed decisions over User and Business needs.

Wireframing

Wireframing

Proficient in creating Lofi, Hi-Fi Wireframes so that stakeholder can know the layout of the product.

Proficient in creating Lofi, Hi-Fi Wireframes so that stakeholder can know the layout of the product.

Wireframing

Proficient in creating Lofi, Hi-Fi Wireframes so that stakeholder can know the layout of the product.

Prototyping

Prototyping

Proficient in Rapid prototyping to navigate between each flow/Screen.

Proficient in Rapid prototyping to navigate between each flow/Screen.

Prototyping

Proficient in Rapid prototyping to navigate between each flow/Screen.

Interaction Design

Interaction Design

Having experience in After effect, I'm proficient at delightful micro

interactions.

Having experience in After effect, I'm proficient at delightful micro

interactions.

Interaction Design

Having experience in After effect, I'm proficient at delightful micro

interactions.

Visual Design

Visual Design

Having a background as a Graphic Designer, I am attention to detail & know colour science well.

Having a background as a Graphic Designer, I am attention to detail & know colour science well.

Visual Design

Having a background as a Graphic Designer, I am attention to detail & know colour science well.

Tools & Technology

Tools & Technology

Tools and technology I use frequently for my work

Tools and technology I use frequently

for my work

Figma

Miro

Framer

Webflow

Photoshop

Premiere Pro

Illustrator

After Effect

HTML

CSS

Bootstrap

Slack

Jira

Azure DevOps

Chat GPT

Spline

My Design Process

My Design Process

Find out how I think while creating Digital Experiences

Find out how I think while creating Digital Experiences

The Start

The Start

The Start

01

01

01

  • My work is based on Design Thinking methodology.

  • Each project has its own specificity and particular challenges.

  • Specific challenges are defined by factors such as objectives and success metrics.

  • Strategy, methodologies, and frameworks are tailored to the nature of each product (dashboard, mobile app, institutional site, e-commerce product)

  • My work is based on Design Thinking methodology.

  • Each project has its own specificity and particular challenges.

  • Specific challenges are defined by factors such as objectives and success metrics.

  • Strategy, methodologies, and frameworks are tailored to the nature of each product (dashboard, mobile app, institutional site, e-commerce product)

  • My work is based on Design Thinking methodology.

  • Each project has its own specificity and particular challenges.

  • Specific challenges are defined by factors such as objectives and success metrics.

  • Strategy, methodologies, and frameworks are tailored to the nature of each product (dashboard, mobile app, institutional site, e-commerce product)

Business Need

Business Need

Business Need

02

02

02

  • Review corporate reports & Analytics.

  • Communicate with Stakeholders to grasp their goals.

  • Identify personas.

  • Validate and clearly define the problem to be addressed

  • Objectives and metrics of project and business success.

  • Main competitors of the business and/or product.

  • Data and studies already done previously that serve as a basis to start the project.

  • Review corporate reports & Analytics.

  • Communicate with Stakeholders to grasp their goals.

  • Identify personas.

  • Validate and clearly define the problem to be addressed

  • Objectives and metrics of project and business success.

  • Main competitors of the business and/or product.

  • Data and studies already done previously that serve as a basis to start the project.

  • Review corporate reports & Analytics.

  • Communicate with Stakeholders to grasp their goals.

  • Identify personas.

  • Validate and clearly define the problem to be addressed

  • Objectives and metrics of project and business success.

  • Main competitors of the business and/or product.

  • Data and studies already done previously that serve as a basis to start the project.

Processes

Processes

Processes

Secondary Research

Secondary Research

Secondary Research

Research & Mapping

Research & Mapping

Research & Mapping

03

03

03

  • Understand problem, constraints, and goals.

  • Validate assumptions and questions.

  • Conduct research and experience mapping processes.

  • User journey mapping of existing Flow

  • Capturing Insights from the Research and User Interviews

  • Emphasize functionality over aesthetic design.

  • Understand problem, constraints, and goals.

  • Validate assumptions and questions.

  • Conduct research and experience mapping processes.

  • User journey mapping of existing Flow

  • Capturing Insights from the Research and User Interviews

  • Emphasize functionality over aesthetic design.

  • Understand problem, constraints, and goals.

  • Validate assumptions and questions.

  • Conduct research and experience mapping processes.

  • User journey mapping of existing Flow

  • Capturing Insights from the Research and User Interviews

  • Emphasize functionality over aesthetic design.

Processes

Processes

Processes

User Research

User Research

User Research

Surveys

Surveys

Surveys

Empathy Mapping

Empathy Mapping

Empathy Mapping

Stakeholder Research

Stakeholder Research

Stakeholder Research

Competitive Analysis

Competitive Analysis

Competitive Analysis

Insights

Insights

Insights

Interviews

Interviews

Interviews

Define the Problem

Define the Problem

Define the Problem

04

04

04

  • Defining the Problem Statements.

  • Defining the scope of work.

  • Identifying topics/areas that are in our control and can be addressed.

  • Strategise the problems into complexity and feasibility.

  • Estimating Time needed.

  • Defining the Problem Statements.

  • Defining the scope of work.

  • Identifying topics/areas that are in our control and can be addressed.

  • Strategise the problems into complexity and feasibility.

  • Estimating Time needed.

  • Defining the Problem Statements.

  • Defining the scope of work.

  • Identifying topics/areas that are in our control and can be addressed.

  • Strategise the problems into complexity and feasibility.

  • Estimating Time needed.

Processes

Processes

Processes

Problem Statement

Problem Statement

Problem Statement

Empathy Mapping

Empathy Mapping

Empathy Mapping

Affinity Mapping

Affinity Mapping

Affinity Mapping

User Journey Mapping

User Journey Mapping

User Journey Mapping

User Personas

User Personas

User Personas

Ideating the Solutions

Ideating the Solutions

Ideating the Solutions

05

05

05

  • Conduct brainstorming workshop sessions with stakeholders.

  • Translate ideas into tangible form.

  • Develop information architecture.

  • Create sitemaps, user flows, and workflows.

  • Produce low-fidelity prototypes (e.g, paper drawings, wireframes).

  • Engage in specific activities aligned with the intended goal.

  • Conduct brainstorming workshop sessions with stakeholders.

  • Translate ideas into tangible form.

  • Develop information architecture.

  • Create sitemaps, user flows, and workflows.

  • Produce low-fidelity prototypes (e.g, paper drawings, wireframes).

  • Engage in specific activities aligned with the intended goal.

  • Conduct brainstorming workshop sessions with stakeholders.

  • Translate ideas into tangible form.

  • Develop information architecture.

  • Create sitemaps, user flows, and workflows.

  • Produce low-fidelity prototypes (e.g, paper drawings, wireframes).

  • Engage in specific activities aligned with the intended goal.

Processes

Processes

Processes

Ideation

Ideation

Ideation

Card Sorting

Card Sorting

Card Sorting

Brainstorming

Brainstorming

Brainstorming

User Flow

User Flow

User Flow

Information Architecture

Information Architecture

Information Architecture

Low-Fi Wireframes

Low-Fi Wireframes

Low-Fi Wireframes

Prioritization

Prioritization

Prioritization

Prototype

Prototype

Prototype

06

06

06

  • Gather results and start design development.

  • Create or apply style guide.

  • Create or utilize existing design system.

  • Develop high-fidelity prototype for testing.

  • Include experience guidelines, information architecture (IA), design systems, and style guides.

  • Generate comprehensive documentation.

  • Gather results and start design development.

  • Create or apply style guide.

  • Create or utilize existing design system.

  • Develop high-fidelity prototype for testing.

  • Include experience guidelines, information architecture (IA), design systems, and style guides.

  • Generate comprehensive documentation.

  • Gather results and start design development.

  • Create or apply style guide.

  • Create or utilize existing design system.

  • Develop high-fidelity prototype for testing.

  • Include experience guidelines, information architecture (IA), design systems, and style guides.

  • Generate comprehensive documentation.

Processes

Processes

Processes

Stye Guides

Stye Guides

Stye Guides

Grids

Grids

Grids

Components

Components

Components

Design System

Design System

Design System

Hi-Fi Visual Design

Hi-Fi Visual Design

Hi-Fi Visual Design

Rapid Prototyping

Rapid Prototyping

Rapid Prototyping

Interaction Design

Interaction Design

Interaction Design

Testing

Testing

Testing

07

07

07

  • Get it reviewed with peers, stakeholders.

  • Perform user testing, prototype testing, A/B testing, and direct observations based on the problem being solved.

  • Testing process continues after delivering final designs.

  • Propose metrics and tools for data analysis.

  • Analyze data on the use of the product.

  • Get it reviewed with peers, stakeholders.

  • Perform user testing, prototype testing, A/B testing, and direct observations based on the problem being solved.

  • Testing process continues after delivering final designs.

  • Propose metrics and tools for data analysis.

  • Analyze data on the use of the product.

  • Get it reviewed with peers, stakeholders.

  • Perform user testing, prototype testing, A/B testing, and direct observations based on the problem being solved.

  • Testing process continues after delivering final designs.

  • Propose metrics and tools for data analysis.

  • Analyze data on the use of the product.

Processes

Processes

Processes

Usability Testing

Usability Testing

Usability Testing

A/B Testing

A/B Testing

A/B Testing

Heuristics Analysis

Heuristics Analysis

Heuristics Analysis

Accessibility Check

Accessibility Check

Accessibility Check

Direct Observation

Direct Observation

Direct Observation

Data Analysis

Data Analysis

Data Analysis

KPI

KPI

KPI

Handoff

Handoff

Handoff

08

08

08

  • Deliver assets to the development team

  • Provide high-fidelity screens, typically created in Figma.

  • Include components, libraries, design systems, and style guides.

  • Supply all necessary design assets for project development.

  • Collaborate with Dev team if Support needed.

  • Closely monitoring the Development Process and check for any technical constrains and Blockers

  • Deliver assets to the development team

  • Provide high-fidelity screens, typically created in Figma.

  • Include components, libraries, design systems, and style guides.

  • Supply all necessary design assets for project development.

  • Collaborate with Dev team if Support needed.

  • Closely monitoring the Development Process and check for any technical constrains and Blockers

  • Deliver assets to the development team

  • Provide high-fidelity screens, typically created in Figma.

  • Include components, libraries, design systems, and style guides.

  • Supply all necessary design assets for project development.

  • Collaborate with Dev team if Support needed.

  • Closely monitoring the Development Process and check for any technical constrains and Blockers

Processes

Processes

Processes

Handoff

Handoff

Handoff

Asset Delivery

Asset Delivery

Asset Delivery

Collaboration

Collaboration

Collaboration

Technical Challenges

Technical Challenges

Technical Challenges

Tracking

Tracking

Tracking

09

09

09

  • Track KPIs during and after feature/product implementation.

  • Collect user feedback.

  • Analyze metrics to improve the product.

  • Re-iterate the whole Process

  • Track KPIs during and after feature/product implementation.

  • Collect user feedback.

  • Analyze metrics to improve the product.

  • Re-iterate the whole Process

  • Track KPIs during and after feature/product implementation.

  • Collect user feedback.

  • Analyze metrics to improve the product.

  • Re-iterate the whole Process

Processes

Processes

Processes

Customer Service

Customer Service

Customer Service

User Review

User Review

User Review

KPI

KPI

KPI

Metrics

Metrics

Metrics

Feedbacks

Feedbacks

Feedbacks

@2024 Powered & Designed by Dibru Mardi

@2024 Powered & Designed by Dibru Mardi